0 votes

I don't have an iPhone or Mac to test this.
And dunno where to find more information on this.

But AFAIK:

  • GLES3 doesn't run on my friend's Mac and iPhone browser.
  • In HTML5, GLES3 is WebGL2 (not supported) and GLES2 is WebGL1 (supported), probably
in Engine by (4,077 points)
edited by

1 Answer

0 votes

Apple devices have really bad GL support, but GLES2 and WebGL1 should work fine, try doing some tests with Godot 3.1 and the new GLES2 backend.

Apple is going to remove all GL support in the future, but by that time we will probably have MoltenVK and WebGPU to use on those devices.

by (7,860 points)
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