+2 votes

i'm developing a isometic rpg game and the character is a 3d diplayed in the 2d world with the 3din2d tutorial..... but now i need to add some particles effect, but when i run the project particles loose the transparency .... i have try to change blend parameters and others.... but i can't find the way
this is how it look

in Engine by (62 points)

You should try to double click the material, in "flags" check transparent->On. Another thing you could try is under "parameters", check "use alpha scissors" and adjust the bar.

1 Answer

0 votes
Best answer

Again i answer myself, i'm not sure if it is the best way... but i change the texture to a png transparent texture instead the black background one and i mark as true the flag transparency of the material... and done....

by (62 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.