0 votes

I'm in doubt, is it possible to save a start position info of a node (kinematicbody) that is a child from another node (2dnode)?

in Engine by (170 points)

1 Answer

0 votes

You can use a variable:

extends KinematicBody2D

var start_position

func _ready():
    start_position = position

Note that position will be relative to the parent node. Use global_position if you want absolute coordinates.

by (20,897 points)
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