Navigation2D - items in the path to be picked up - how does this work?

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:bust_in_silhouette: Asked By The_Mark

Hi there!

I am planning to make a small game using isometric tiles and Navigation2D.
The simple setup so far is clear to me.

What I am still wondering about is:
I want to place items (Srpites with collission?) in the path for the player to pick them up.
How does this work?
What happens, when the player hits the object?
Does the navigation stop then?

Thanks in advace for any hints!