One Way Collision not working

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:bust_in_silhouette: Asked By ryugomez

I wonder how the Godot platformer demo made that work because my player can’t even jump when it’s standing on the platform that moves vertically nor does it jump and land on that platform. I’m using RayCast2D for the player.

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What version of godot are you using? can you post some of your code?

p7f | 2019-02-03 15:13