I try to recreate this matrix effect, see https://www.youtube.com/watch?v=bmSlL3xbchU

I don't have a font type *fnt*

I try to use the *ttf* and *otf*:

Any idea?

This is the script code *matrix.gd* :

```
extends Node2D
#export (Font) var font;
var font;
var col;
var matrix = [];
var upd = 0;
var move = 0;
func _ready():
font = load("res://FreeSans.ttf")
for f in range(65):
matrix.append([])
for y in range(38):
if y == 0 :
randomize();
matrix[f].append(Vector2(randi()&1, int(randi()%11)));
else:
matrix[f].append(Vector2(0,1));
set_fixed_process(true)
func mtrx():
if upd == 10: upd = 0;
for f in range(65): matrix[f][0] = Vector2(int(rand_range(0,9)), int(randi()%11))
for f in range(65):
if matrix[f][0].y > 0:
matrix[f].push_front(Vector2(matrix[f][0].x,matrix[f][0].y-1));
matrix[f].pop_back();
elif matrix[f][upd].y <=0 :
matrix[f].push_front(Vector2(randi()&1, int(randi()%11)));
matrix[f].pop_back();
upd +=1
func _fixed_process(delta):
move += delta;
if ( move > 0.15 ):
mtrx();
move=0;
update();
func _draw():
for i in range(65):
for j in range(38):
if matrix[f][y].y ==10:
col = Color(1,1,1,matrix[f][y].y*0.1);
else:
col = Color(0,1,0,matrix[f][y].y*0.1);
draw_string(font, Vector2(f*16,y*16+16), str(matrix[f][y].x),col)
```