Hello, I was wondering, it it possible to somehow load all 3D models at once when loading the level? Now I'm facing the following problem: suppose the floor of the building with different 3D models around it (chairs, tables, etc). When I start our game and begin walking the level, there is constant FPS drops when I stumble upon some 3D model I have not seen before at this playthrough. When I already saw all these models, everything is OK. I think this is probably some kind of lazy loading, can I turn it off somehow?
P.S.: I asked this question on Godot discord, and the guys gave me the following issue link:
so this problem really exists.
Another advice was to preload my materials in a singleton on the start of the game.
But maybe someone has another interesting solution for this problem? :)