I have 2 projects made in godot on my computer:
One of them works fine in android, I can install the APK and even the remote debugging option works.
The other, when I try to install it's APK, shows in the phone "App not installed" and a warning sign above it. When I try to do the remote debugging, Godot simply stops responding while signing the Debug APK and closes the remote debugging window.
What should I be looking for to fix this? Any tips? Similar experiences?
Edit: If this is of any help, the Output window shows this when I try to do the remote debugging.
** DEVICE API >= 21; DEBUGGING OVER USB **
running cmdline: "C:/Users/jdmdi/AppData/Local/Android/Sdk/platform-tools/adb.exe" "-s" "KYV7N15B14001714" "reverse" "--remove-all"
running cmdline: "C:/Users/jdmdi/AppData/Local/Android/Sdk/platform-tools/adb.exe" "-s" "KYV7N15B14001714" "reverse" "tcp:6007" "tcp:6007"
Reverse result: 0
running cmdline: "C:/Users/jdmdi/AppData/Local/Android/Sdk/platform-tools/adb.exe" "-s" "KYV7N15B14001714" "shell" "am" "start" "-a" "android.intent.action.MAIN" "-n" "org.godotengine.test1/org.godotengine.godot.Godot"
I tried:
- Reinstalling Godot
- Reinstalling JDK and ADK
- Regenerating debug.keystore