0 votes

I sometimes stream the development sessions of my game.

I notice that when I run the game from Godot, and enter full screen mode in my game, my viewers only see a black screen. This happens in Twitch via OBS as well as when screensharing in Discord.

Why might this be?

in Engine by (1,602 points)

1 Answer

+2 votes
Best answer

I noticed this issue with OBS on Windows when recording games that use exclusive fullscreen (i.e. not a borderless window).

Try running Godot in a borderless window instead of using the default fullscreen mode on Windows (which is exclusive, unlike on Linux and macOS). This can be configured in the Project Settings, but the editor currently doesn't expose a borderless setting. You could use an utility such as Borderless Gaming to force the editor window into a borderless fullscreen mode.

by (12,783 points)
selected by

Thanks, this works for me.

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