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I get the 'Node not found: guy' when I run the scene. How do fix this?

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in Engine by (21 points)

1 Answer

+1 vote
Best answer

When you operate from the root of your node, you don't need to use get_node() method. So in your case it would be just get_pos(). If guy node were a child of another node, you'd use get_node('guy') then.

Oftentimes you'll also need to initialize variables that require nodes to be ready before accessed (added to parent), so you'd write:

onready var guy = get_node('guy')
by (1,356 points)
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