I Have no idea what im doing wrong here.
My tree is like so:
Its in its own scene
HUD > Score
Score is a child of HUD.
The HUD script is =
extends CanvasLayer
func updatescore():
$Score.text = str(global.score)
print(global.score)
It says it cant find the node. Even though when i do get_node it shows Score as an option in a drop down?
Any help much appreciated