0 votes


in the mesh menu of the editor there are some options (e.g. "create Trimesh static body") to create a collision shape based on a MeshInstance.

Can something similar be achieved using gdscript at runtime?

Thanks in advance,

asked Sep 18, 2018 in Engine by TobiLa (143 points)

1 Answer

+1 vote
answered Sep 18, 2018 by Oen44 (355 points)
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