0 votes

Hi,

in the mesh menu of the editor there are some options (e.g. "create Trimesh static body") to create a collision shape based on a MeshInstance.

Can something similar be achieved using gdscript at runtime?

Thanks in advance,
Tobi

asked Sep 18 in Engine by TobiLa (111 points)

1 Answer

+1 vote
answered Sep 18 by Oen44 (351 points)
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