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Asked By | Samir Sabri |
Hi
I want to build a simple experiment, just a character with two animations: walking and running
Can any one please send me any resources or links to help me start this experiment? maybe a tutorial?
ex: something like seen here: League of Legends Model Viewer
What I am thinking of, is to have a character model with several skeletal animation exported from a 3D program like for ex: 3D Max, then using godot to play the skeletal animations on the character model using events from keyboard for example, like hitting number 1 will play animation Run, number 2 play animation Idle… etc
I don’t want to get deep into math, I just want to use godot as a realtime playback for models and skeletal animation files…
Am I in the right place?
Advice is appreciated!