Simple Scene Fails to Export

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:bust_in_silhouette: Asked By jdc

Hi guys,

I’m running Godot 3.0.5.stable.official.6a88e22 on Arch Linux. When I try to export a simple 2D scene as a zip archive, it fails to do so:

OpenGL ES 3.0 Renderer: Mesa DRI Intel(R) Sandybridge Desktop 
MESSAGE: 'click_ctrl' - [/root/@@500/@@2/@@3/@@4/@@10/@@11/Project List/@@12/@@24/@@25/@@27/@@464/project, VBoxContainer]
MESSAGE: 'click_ctrl' - [/root/@@500/@@2/@@3/@@4/@@10/@@11/Project List/@@26/@@28, Button]
OPENING: /home/jeff/code/poc/bouncing-ball-godot (::home::jeff::code::poc::bouncing-ball-godot)
OpenGL ES 3.0 Renderer: Mesa DRI Intel(R) Sandybridge Desktop 
jeff@fred64 ~/code (git)-[master] % ERROR: get_export_preset: Index p_idx=-1 out of size (export_presets.size()=0)
   At: editor/editor_export.cpp:1074.
ERROR: _export_pck_zip_selected: Condition ' current.is_null() ' is true.
   At: editor/project_export.cpp:695.

I have this exact same issue, I was exporting just fine for a long while, and suddenly I get this error, and when the export runs it gets errors like mad as well. I’m making a very simple networked pong game to test networking and it fails to work correctly, it worked correctly for a long while.

Client gets:
0:00:10:0653 - Condition ’ !is_inside_tree() ’ is true. returned: get_transform()

Type:Error
Description:
Time: 0:00:10:0653
C Error: Condition ’ !is_inside_tree() ’ is true. returned: get_transform()
C Source: scene/2d/canvas_item.cpp:369
C Function: get_global_transform

Server gets:
0:00:18:0626 - Failed to get cached path from RPC: /root/root/handler/@paddle@5

Type:Error
Description: Failed to get cached path from RPC: /root/root/handler/@paddle@5
Time: 0:00:18:0626
C Error: Condition ’ node == __null ’ is true.
C Source: scene/main/scene_tree.cpp:1980
C Function: _network_process_packet

and

0:00:18:0774 - Node not found: /root/root/handler/@paddle@5

Type:Error
Description: Node not found: /root/root/handler/@paddle@5
Time: 0:00:18:0774
C Error: Condition ’ !node ’ is true. returned: __null
C Source: scene/main/node.cpp:1524
C Function: get_node

Skizerz | 2018-07-24 01:04