+1 vote

I want to use 5 different textures in my Particles 2D and have them chosen at random. Is that possible, or should I make 5 different particle nodes?

asked Jul 12, 2018 in Engine by jarlowrey (611 points)

1 Answer

+2 votes

Yes you can, steps are:

  1. Put all textures into one image as frames
  2. Enable CanvasItemMate
  3. Enable Particles-Animation
  4. Change Particles-Anim-H/V-Frames
  5. In ParticlesMaterial, set Offset and Offset-Random to 1

I've tested this in Godot-3.1.1

answered Apr 30, 2019 by Masoud (18 points)
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