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Asked By
programer1234
I’m trying to test exporting with Godot Mono 3.0.2, but I’m unable to find an Export Template Manager. Does the Mono version even allow you to export your game yet?
Unfortunately, no. Exporting with Mono seems to only be possible with version 3.0.3. I’ve tried building version 3.0.3 of the engine myself, then created a project with some C# stuff, and was able to export that project with the custom-built “release” and “debug” executables.