0 votes

I have multiple areas, and when one overlaps, i want the script to get the node path of the overlapped node. In short, i want to get the overlapped node paths, how would i go about doing this? Thanks

asked Jun 11 in Engine by litsabber (16 points)
edited Jun 11 by litsabber

Do you use move_and_collide? If so, the function returns a KinematicBody2D which has information on the collision.

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