Hi everyone! I am writing a game in Godot and really enjoying it so far. I started my project in Godot 2 and then I saw that Godot 3 came out. So I switched everything to Godot 3 to have the latest. However, now I cannot export to iOS in Godot 3 and I suspect it's a problem with Godot 3 (although I haven't tried exporting in Godot 2). Other users have faced the same problems and it seems that there is no fix at the moment:
My question is should I stay with Godot 3 and hope that the exporting issues will get fixed or should I just go back and do everything in Godot 2 (even though it will no longer be supported) ?