+1 vote
var redbtnstyle = load("res://Themes/Button/RedButton.tres")
get_node("./Button").add_style_override("RedButton", redbtnstyle)

"RedButton.tres" is a theme file I created by saving my custom theme in the editor. I'm loading it into a variable and that variable should be used to override my button style.

But I can't load the theme file in through code, it says that the style is empty, but it does work when I do it with the editor/inspector...

Example project (godot 2)

in Engine by (100 points)
edited by

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