0 votes

it used to work, but i had to recompile android export template (to implement admob ads) and i think that after that it stopped working for some reason
any ideas why would that happen?

in Projects by (157 points)

Godot version(commit)?

i use godot 3.0.2

Do you use some action or event? I would give it a try but without any code it's hard to test. Have you tried a new project?

i just use
if Input.is_action_just_pressed("ui_left_click"): ......
and it works fine when running the project from editor, but after i export it to android (using my compiled export templates) and run it on my phone it wont register a "click" (or a touch)
i have tried exporting it without my compiled export templates and it worked fine again, so the problem is most likely in my export templates, and i dont really know how would i fix that

1 Answer

0 votes

Hello, I'm Brazilian, sorry for my bad english .. as for the topic I'm having the same problem, when I compile with the AdMob modules, in android the touch does not work, if it compiles without, it works normally, we continue to search for a solution ..

by (14 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.