Help rigidbody2d with a Rigid Link

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:bust_in_silhouette: Asked By nthrack

Hello Everybody

I’m trying to connect 2 rigidbody2d with a pinJoint2d but they keeps rotating around the joint point, there is a way to disable the rotation or a method to connect rigidbodys with a “Rigid” Link ?

Sub-Question:
Can i extend the Joint2D class and create a custom joint?

Thank you in advance,
Ivan