Getting a TextureRect node to ignore parent Clip Content

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:bust_in_silhouette: Asked By BlackJitsu

I implemented a drag and drop feature for a TextureRect node that just changes the position of the node based off of the mouse position.

I would like to be able to reparent the node to whatever control node it drops into. I would also like to ignore the Clip Content parameter of it’s former parent until placed down.