0 votes

I implemented a drag and drop feature for a TextureRect node that just changes the position of the node based off of the mouse position.

https://imgur.com/a/RrmGOSp

I would like to be able to reparent the node to whatever control node it drops into. I would also like to ignore the Clip Content parameter of it's former parent until placed down.

in Engine by (23 points)

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