+1 vote

Hi Godot community.

I am starting my first steps in Godot. I would like to continue using GDScript, but I realized I would like Visual Studio code as my external editor, with the "Godot Tool" enable.

In order to do that:
- I installed Godot Engine Mono version
- I installed Mono
- I instaled VSCore

However, trying to configure Godot, I found this two pages in the documentation:

http://docs.godotengine.org/en/3.0/getting_started/scripting/c_sharp/c_sharp_basics.html?highlight=external%20editor
This one tells me only to switch my editor in the Mono section at the button. I did, but when I open a script, it still opens the Godot Script Editor.

http://docs.godotengine.org/en/3.0/getting_started/editor/external_editor.html?highlight=external%20editor
This one tells me to change the text editor. I just put the path, and it opens VScode but no the code itself in it.

I am a little lost right now. Did you try to do this? Could you please give me a hand?

Thank you :)

in Engine by (26 points)

1 Answer

+4 votes

Make sure you are using {project} --goto {file}:{line}:{col} in the Exec Flags path and have the Visual Marketplace Godot Extensions added to VSCode if you are opening GDscript.

by (204 points)

Really thank you, this worked.

Thanks, this makes thing much easier.

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