-using Godot 3.02
Anyone know a method to update an array with only new values? In other words, checking a array with another array maybe?
I am creating a list inventory, where each button is a item, and I would like to update this list of buttons with only new items from the inventory.
I am trying to do this with a custom update function, but how do I check a array to see if anything changed?
Though about deleting the list of buttons and create them from scratch everytime my update function is called, but that is not optmized. Maybe my though process is wrong?
Thank you for your assistance,