Can't export a working game for Mac

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:bust_in_silhouette: Asked By Nuno Donato
:warning: Old Version Published before Godot 3 was released.

So I tried my game for the first time on a Mac, and the experience was not good :frowning:

First of all, it crashed when starting (without anything showing up). I took the hint from the fact that there was only a 32-bit godot download in the website, and did the export without 64 bit.

The game runs, but the colors are all messed up. I’m using HDR in my environments (3d) but in the mac everything gets very dark or very bright :frowning:

Any tips from anyone who has exported to the mac before?

For the sake of consistency, those issues were reported and are being debugged here: Several issues with mac export · Issue #4219 · godotengine/godot · GitHub

Akien | 2016-04-05 11:04