Help with iAP for iOS.

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:bust_in_silhouette: Asked By detted

I need some help/ tutorial/ examples of how to implement iAP for iOS with godot 3.0.1. I have literally no idea where to put the code from the godot documents or what to do with it.

What I want to do is to have two buttons, one for paying a non consumable object and one to restore a previous purchase.

If anyone knows how to do that or has done this before, please help me.