0 votes

Hi, So im new to GODOT been trying out a few small things getting the hang of it. I want to create procedurally generated planets so I took a look here

here

Following the tutorial is pretty straight forward, I then attempted to try and use a CUBE well lets say its nothing like I expect. Could anyone guide me on how to attempt this in a SHADERSCRIPT or if i could do it in GDSCRIPT that would be even better

in Engine by (12 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.