0 votes

What could that be?

in Engine by (840 points)

where did you set it?
there is orientation setting at Project settings > General > Display > Window > Handheld > Orientation.
and... also Export > Screen > Orientation in android case.

Both of them are set to PORTRAIT. What else could it be? Maybe the bug from Godot 1 is back somehow?

I met the same problem, how to correct it?
I am sorry that made a mistake just now,i answered the question.

1 Answer

0 votes
var win := get_viewport_rect().size
if win.x > win.y:
by (1,667 points)
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