Okay so after instancing a scene and adding it to the game, i want to set its position to be at the mouse position. My code:
var objectScene = load("res://scenes/object.tscn")
var object = objectScene.instance()
call_deferred("add_child", object)
This code is attached to a simple Node.
I want to set the position of the instanced scene through code... also, how i can get its name?