0 votes

Hi. The question is not really about the engine, but it is the only way to export as much as I understood.

I have model with animation:
(I tried on free from https://opengameart.org/content/animated-knight)
When I try to export with "Better" Collada exporter, I got this warning:

Object "Knight" has armature modifier, but is not a child of an
armature. This is unsupported.

And in Godot 3.0 I don't have any animation in AnimationPlayer.

What do I do wrong?

asked Feb 17, 2018 in Projects by gangashman (14 points)
edited Feb 17, 2018 by gangashman

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