0 votes

I setup everything correctly (I imagine), like the documentation:

http://docs.godotengine.org/en/3.0/getting_started/workflow/export/exporting_for_android.html

But it not run. Even testing or exporting and installing the app. It says "The "appname" stoped". I tried in nox emulator too, and its the same. So, i think is something with exporting. Im using godot 3.0.

Any ideas? Help needed.

in Engine by (192 points)

Hello,

Have you found the answer cause I am still getting the same problems.
The APK is exported and the game is installed. When I opened it, it doesn't come out anything just a black screen.

So if you found some solution please let me know. Thanks.

1 Answer

0 votes

Same problem here. I guess just a guess , it is because of android version but not sure.

by (28 points)

I will try check all versions and see what happens. But, the problem persists for now.

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