[Solved][Godot 3.0 rc1, rc2] Is ViewportTexture node missing?

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:bust_in_silhouette: Asked By radubolovan
:warning: Old Version Published before Godot 3 was released.

Hello,

I see that I cannot instance a node of ViewportTexture type anymore. Is this a bug or it was replaced with something else?

I see that documentation for it exists:
ViewportTexture

I need it because I was trying to add 3D objects in 2D as in “3D_in_2D” demo.
How can I achieve that?

P.S. It looks that I can add 3D objects in a Viewport, but I don’t have any control of them on the screen (2D position, etc).

Best regards,
Radu

:bust_in_silhouette: Reply From: radubolovan

I found the solution.
The 3D_in_2D procect was converted for Godot 3.0: GitHub - godotengine/godot-demo-projects: Demonstration and Template Projects