0 votes


I see that I cannot instance a node of ViewportTexture type anymore. Is this a bug or it was replaced with something else?

I see that documentation for it exists:

I need it because I was trying to add 3D objects in 2D as in "3Din2D" demo.
How can I achieve that?

P.S. It looks that I can add 3D objects in a Viewport, but I don't have any control of them on the screen (2D position, etc).

Best regards,

asked Jan 22, 2018 in Engine by radubolovan (99 points)
edited Jan 23, 2018 by radubolovan

1 Answer

0 votes

I found the solution.
The 3Din2D procect was converted for Godot 3.0: https://github.com/godotengine/godot-demo-projects

answered Jan 23, 2018 by radubolovan (99 points)
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