+1 vote

Hi all,
I am using Godot 2.1.4 and I found that after I added DirectionalLight,
the objects in the scene still don't cast shadows.

How can I turn on shadow?

Thanks!

in Engine by (241 points)

1 Answer

+2 votes
Best answer

Turn on Shadow in the DirectionalLight properties and set the Max Distance to something larger than zero. Larger values means the shadows are visible from a greater distance, but the quality of the shadows will be worse. Also check the docs on shadow mapping if you haven't already.

by (1,544 points)
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