I'm trying to import displace_2.jpg into Godot 3.0 (rc1-ish; self compiled) as was done in this sample.
In the Import properties, if I uncheck Fix Alpha Border and Reimport, the preview in the Inspector goes black.
JPGs don't have an alpha channel, so what is happening here?
Edit: This behavior is apparently impacted by other settings. I'm:
Import As: Texture, Preset.. 2D
Lossy Quality: 0.7
Fix Alpha Border: Off (unchecked)
Edit 2: Great; it's inconsistent. Without making any changes, just Reimporting repeatedly, the preview goes black and fixes itself intermittently. Assuming bug.
Edit 3: Removed tags.