Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | brainsick | |
Old Version | Published before Godot 3 was released. |
I’m trying to import displace_2.jpg into Godot 3.0 (rc1-ish; self compiled) as was done in this sample.
In the Import properties, if I uncheck Fix Alpha Border and Reimport, the preview in the Inspector goes black.
JPGs don’t have an alpha channel, so what is happening here?
Edit: This behavior is apparently impacted by other settings. I’m:
Import As: Texture, Preset… 2D
Compress:
Mode: Lossy
Lossy Quality: 0.7
Flags:
Repeat: Enabled
Filter: On
Mipmaps: On
Process:
Fix Alpha Border: Off (unchecked)
Edit 2: Great; it’s inconsistent. Without making any changes, just Reimporting repeatedly, the preview goes black and fixes itself intermittently. Assuming bug.
Edit 3: Removed tags.