Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | ArAdev | |
Old Version | Published before Godot 3 was released. |
Hi, I searched in the documentation and I didn’t find a way to do it. The thing is that in my game, the arms of the player are moved manually, so I need to temporary remove it´s keys from the animation player to do it, because if the keys from the arm are present, the arms will stop it´s movement and only do what the animation has predefined.
I know I could make different animations with and without the arms, but that would mean making a lot of different animations to do the action and that would break the order of the game.
So is there a way to delete specific keys from an animation with code?