+2 votes

I created a basic animation in Blender and I then used the BetterCollada addon to export my model. In Godot I found the product that I wanted to import from, and then I exported it. After adding the Skeleton node to the scene, I attached my object to the skeleton, but for some reason I am unable to see the object at all? Why is that?

asked Dec 7, 2017 in Engine by Joe0239 (170 points)

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