Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | EAngeles02 | |
Old Version | Published before Godot 3 was released. |
Hi. So basically, what I want to do is to deform a sprite by accessing to its vertices, is it possible to do?
Check shaders and shader graphs, as well as Polygon2D
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Bojidar Marinov | 2016-03-25 14:06
Oh! Polygon2D seems to get the job done by using the polygon and uv property. What do you recommend me to use shaders for?
EAngeles02 | 2016-03-25 14:51
Well, there are vertex shaders for 2D in Godot…
Bojidar Marinov | 2016-03-29 08:34