Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Qws | |
Old Version | Published before Godot 3 was released. |
Hi, I find information about changing resolution of 2D games in Godot very lacking.
Let say I’ve big assets made in vector software like Adobe Illustrator, and I want to downsize the asset at one point… (for performance reasons)
What’s elegant way to approach this?