I am wondering how I can do non-parallaxing, non-camera based repeating/tiling scrolling of a Sprite and/or TextureFrame. I have a 256x256 background that is part of a cutscene that I need to use AnimationPlayer to scroll and repeat. Is this something Godot can do?
I see numerous tutorials on how to do a parallaxing background, but non on how to animate a repeating background. Any help is appreciated. Thanks!