kinematic 2d jump

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Newby
:warning: Old Version Published before Godot 3 was released.

how do make a kinematic 2d body jump over something like a log

if you want a kinematic body to jump you can grant it velocity upwards and let “gravity” do the work

rustyStriker | 2017-10-23 12:46

but that only works for a rigidbody 2d i want to know how to do it for a kinematicbody 2d

Newby | 2017-10-23 22:20

In your code, if you are using an Acceleration system for the movement(at least on the Y axis) you can simply let the velocity in your code( aka what the acceleration changes ) and in later frames the acceleration downwards will stop the body and make him fall…

rustyStriker | 2017-10-24 07:57