I've problems with textures, when I add a model, and assign a texture of 1024 x 1024 of wood to it, it changes to brown (not detailed), if I assign a normal map (even after keeping the normal depth to 0), it turns to absolute black (fully black, nothing even after tons of lights, configured).
Here is the PSW file for details(open in IE):-
Step-by-step details, how I do it, Click here

So, my questions are:-
1. How to fix the problem?
2. How can I assign particular texture to particular triangles in Wireframe mode? (for example, for mesh of a soldier, i want to select eyes and assign texture, select head and assign textures.