0 votes

When trying to export a project as apk, I keep getting this erro: no manifest. jar is unsigned.. Why? I set up Godot for exporting apk correctly.
Here is the setup (images):

https://drive.google.com/open?id=0BxW0b-YjQRdXOG1vWndUTVpkdzA

https://drive.google.com/open?id=0BxW0b-YjQRdXVnJQN1Rnb0Vqc0k

https://drive.google.com/open?id=0BxW0b-YjQRdXMTF0WlBpa3VGTEE

https://drive.google.com/open?id=0BxW0b-YjQRdXWGhhNjZnajVKMHM

asked Sep 10, 2017 in Engine by edimemune (61 points)

1 Answer

+1 vote

things to check:
1. make sure youve created a keystore and remember all oc its user/passwords.
2. download the android template, and extract the contents in the template folder of Godot located in Local Files "%appdata%"
3. make sure uve also put the correct user/pass in the Project Setting for Abdroid
as well as in Export Settings in Export
4. make sure you have the proper versions of Java and SDK manager tools and API

i had this problem before and one of these was the culprit at some point.
Good luck

answered Sep 10, 2017 by LainVohnDyrec (101 points)

Still doesn't work after all these..

You need to add the release key... and create a new one, never publish your passwords.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.