0 votes

I am tryig to learn to create android games in Godot but I can't find any documentation about android input. How does it work? How to detect android input?

asked Sep 10, 2017 in Engine by edimemune (61 points)

2 Answers

+1 vote
Best answer

you can use left mouse events and it will recognize as a touch press.
if you just need press, release and hold inputs just use left mouse and add an action in
Project Settings

also there is an Touch Input Docs

answered Sep 10, 2017 by LainVohnDyrec (101 points)
selected Sep 10, 2017 by edimemune
0 votes

I posted a multi-touch demo in the godot forum:
https://godotdevelopers.org/forum/discussion/18499/tutorial-multi-touch-controls-demo-project

Godot basically doesn't distinguish input methods by platform. Just keep in mind that mouse-input methods will (usually) not be capable of handling multiple inputs at a time (opposed to touch input).

answered Sep 11, 2017 by wombatstampede (2,013 points)
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