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I am tryig to learn to create android games in Godot but I can't find any documentation about android input. How does it work? How to detect android input?

in Engine by (61 points)

2 Answers

+1 vote
Best answer

you can use left mouse events and it will recognize as a touch press.
if you just need press, release and hold inputs just use left mouse and add an action in
Project Settings

also there is an Touch Input Docs

by (108 points)
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I posted a multi-touch demo in the godot forum:

Godot basically doesn't distinguish input methods by platform. Just keep in mind that mouse-input methods will (usually) not be capable of handling multiple inputs at a time (opposed to touch input).

by (3,280 points)
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