I am tryig to learn to create android games in Godot but I can't find any documentation about android input. How does it work? How to detect android input?
you can use left mouse events and it will recognize as a touch press.
if you just need press, release and hold inputs just use left mouse and add an action in
also there is an Touch Input Docs
I posted a multi-touch demo in the godot forum:
Godot basically doesn't distinguish input methods by platform. Just keep in mind that mouse-input methods will (usually) not be capable of handling multiple inputs at a time (opposed to touch input).