+3 votes

I have a need for a number of different types of buttons in my project, each with it's own design. I was wondering whether there was a way having a number of different buttons in one theme, or do I have to create a new theme for each type of button. My second question is, if this is the case and I have to create multiple themes, is this not a bit expensive in memory terms if I have to create numerous different themes, of which most are very similar just with changes in the button?

I know that I could use a texture button but that does not allow me to set a stretch margin on my button which I require. Any help would be great.

Thanks.

in Engine by (290 points)

You can save the theme in a file, and then instead of the > button, select "load" from the dropdown.

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.