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Asked By
stubbsy345
Old Version
Published before Godot 3 was released.
I am working on a project with a colleague of mine. He is having problems installing godot as it keeps flagging up that he doesn’t have openGLES 2.0 support from his graphics driver.
He’s using Windows 10 on a surface book, intel HD integrated graphics 520 with a dedicated NVIDIA Geforce 940MX.
I was wondering if there is a way of getting around this problem so that he is able to run godot on his surface book?
Are you sure Godot runs with the correct GPU? (the nVidia one?)
Make sure your graphics drivers are up-to-date (you may need to remove and reinstall both of them entirely – since you have an hybrid graphics setup, you need to install both the Intel and NVIDIA drivers).
You should also ensure that Godot runs on the dedicated GPU, which can be done by right-clicking the Godot executable, then selecting the NVIDIA graphics processor in the Run using graphics processor… dropdown. You can make this a permanent setting by creating a profile for Godot in the NVIDIA Control Panel’s 3D settings.