+2 votes

I'm trying to use Input.start_joy_vibration(0, 1, 1, 1) on an Xbox 360 controller but it is not working. I'm using Win10 and Godot 2.1.3.

asked Sep 2, 2017 in Engine by Zero (68 points)
edited Sep 2, 2017 by Zero

Input.startjoyvibration(0, 1, 1, 1) works fine on my Linux machine with an original Xbox Controller S at least.

1 Answer

+1 vote

I don't have vibration also on a PC usb controller, windows 8.1, Godot 2.1.4

Searching here and in github issues I could not find out if it is a general bug or only happens for some controllers.

answered Jan 17, 2018 by cardoso (363 points)
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