0 votes

I'm trying to get a sample to play once collided with a player, any way on how to do this? If so, what's the line I have to put in?

in Engine by (162 points)

1 Answer

–1 vote
Best answer

If you're using SamplePlayer, you just use play() with the name of your sample:

get_node("SamplePlayer").play("hit")
by (20,891 points)
selected by
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.