Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | PerduGames | |
Old Version | Published before Godot 3 was released. |
I’m having difficulty rotating the objects, because when I finally realize my code is already with millions of rules that I do not understand anymore, because something always does not go as expected, I’m using “set_rot” would be the best way? I do not understand, when I rotate in the editor I see one way, during another’s game.