0 votes

How can you make tile set to allow for the player to jump trough?
I made a scene, sprite>staticbody2D>collision
And checked them to have one way collision from bellow ( one way collision dir to be 0,1 and for max depth to be 20), how ever, when i export them as tilesets and use it in the scene, i cant pass trough them,,,, is there a code you can enable it trough script?

in Engine by (225 points)

2 Answers

0 votes

Maybe this do not help to much but I first created the tile map (I do it with Tiled) and exported it to my scene. Then I add the one way platforms I need under the tile map node. I am not created the one way platform as part of the tile map, and works fine.

by (148 points)
0 votes
by (7,894 points)
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