+5 votes

What I want to do is to blur the game running in the background when UI is superimposed on it. How would you go about doing this?

in Engine by (33 points)

1 Answer

+4 votes
Best answer

Download demo project from here.

Open project /2d/screenspaceshaders and see Blur node.

by (9,778 points)
selected by

Appreciate it. That was indeed what I was looking for :)

Could you please share the code here? Thanks :)

To help finding the project faster: https://godotengine.org/asset-library/asset/122

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